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Description: In an effort to reduce time that is spent on what usually ends up being a few pixels. Here is a retake on doing a procedural eye. nnThe focus being on the most complex part, the iris. nnIts all done with hair, and procedural attribute manipulation. Still early days but i think it has some steam. nnAlso its cool to see the difference between this and the abEye v.01. Houdini has come a long way!!!
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